Civ 6 review age of wonders 3 endings10/4/2023 ![]() ![]() The key to victory lies in internalizing all these different factors and working out a solution that forces your opponent to make a mistake. Flanking attacks from teleporting foes, shield-bearing enemies who can deflect arrows, and a wide variety of harmful spells are just some of the dozens of possibilities you must juggle in a given encounter. Similar to the XCOM series, Age of Wonders III gives you plenty of opportunities to screw up in battle. ![]() Rushing headlong into the fight only gets you slaughtered. Using the terrain, your skills, and every other tool at your disposal is paramount to victory. The fighting takes place on a hex-based grid, which is usually filled with trees, boulders, or, in the case of urban assaults, city walls. When you engage another army in battle, you are transported to a more intimate arena that's separate from the world map. Your cities do not require a lot of micromanaging, so you can concentrate on your troops. You settle cities and expand your kingdom in much the same way as in Civilization however, in Age of Wonders III, all empire management is geared towards fielding and enhancing your army. Your path to glorious battle starts with building an empire. By clicking 'enter', you agree to GameSpot's ![]()
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